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- Primary
- Secondary
- Defensive
- Might
- Tactics
- Rage
23 Entries | ||
Primary | Proc Rate per Hit/Tick | |
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Bash Generate: 6 Fury per attack Brutally smash an enemy for 320% weapon damage. |
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Cleave Generate: 6 Fury per attack Swing your weapon in a wide arc to deal 200% weapon damage to all enemies caught in the swing. |
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Frenzy Generate: 4 Fury per attack Swing for 220% weapon damage. Frenzy's attack speed increases by 15% for 4 seconds with each swing. This effect stacks up to 5 times. |
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Weapon Throw Generate: 6 Fury per attack Hurl a throwing weapon at an enemy dealing 275% weapon damage. |
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Secondary | Proc Rate per Hit/Tick | |
Hammer of the Ancients Cost: 20 Fury Call forth a massive hammer to smash enemies directly in front of you for 535% weapon damage. Hammer of the Ancients has a 1% increased Critical Hit Chance for every 5 Fury that you have. |
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Rend Cost: 20 Fury A sweeping strike causes all enemies within 12 yards to Bleed for 1100% weapon damage as Physical over 5 seconds. |
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Seismic Slam Cost: 30 Fury Slam the ground and cause a wave of destruction that deals 620% weapon damage to enemies up to 50 yards in front of you. |
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Whirlwind Cost: 10 Fury Deliver multiple attacks to everything in your path for 340% weapon damage. While whirlwinding, you move at 100% movement speed. |
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Ancient Spear Cost: 25 Fury Throw a spear that pierces enemies and deals 500% weapon damage. |
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Defensive | Proc Rate per Hit/Tick | |
Ground Stomp Generate: 15 Fury Smash the ground, stunning all enemies within 14 yards for 4 seconds. |
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Leap Generate: 15 Fury Leap into the air, dealing 180% weapon damage to all enemies within 10 yards of your destination and slowing their movement speed by 60% for 3 seconds. |
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Sprint Cost: 20 Fury Increase movement speed by 30% for 3 seconds. |
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Ignore Pain Cooldown: 30 seconds Reduce all damage taken by 50% and gain Immunity to all control-impairing effects for 5 seconds. |
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Might | Proc Rate per Hit/Tick | |
Overpower Cooldown: 12 seconds Deal 380% weapon damage to all enemies within 9 yards. Critical Hits have a chance to reduce the cooldown of Overpower by 1 second. |
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Revenge Cost: 1 charge Deal 300% weapon damage to all nearby enemies. You heal 4% of your maximum Life for each enemy hit. Revenge has a 15% chance to gain a charge each time you are hit. Maximum 2 charges. |
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Furious Charge Cost: 1 Charge Rush forward knocking back and dealing 600% weapon damage to enemies along your path. You gain a charge every 10 seconds and can have up to 1 charge stored at a time. |
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Avalanche Cooldown: 30 seconds Cause a massive avalanche of rocks to fall on an area dealing 2400% weapon damage to all enemies caught in its path. Cooldown is reduced by 1 second for every 25 Fury you spend. |
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Tactics | Proc Rate per Hit/Tick | |
Threatening Shout Generate: 15 Fury Shout with great ferocity, reducing damage done by enemies within 25 yards by 20% for 15 seconds. |
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Battle Rage Cost: 20 Fury Enter a rage which increases your damage by 10% and Critical Hit Chance by 3%. Lasts 120 seconds. |
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War Cry Generate: 20 Fury Unleash a rallying cry to increase Armor for you and all allies within 100 yards by 20% for 120 seconds. |
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Rage | Proc Rate per Hit/Tick | |
Earthquake Cost: 25 Fury Shake the ground violently, dealing 4800% weapon damage as Fire over 8 seconds to all enemies within 18 yards. |
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Call of the Ancients Cooldown: 120 seconds Summon the ancient Barbarians Talic, Korlic, and Madawc to fight alongside you for 20 seconds. Each deals 270% weapon damage per swing in addition to bonus abilities. Talic wields a sword and shield and uses Whirlwind and Leap Attack. |
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Wrath of the Berserker Cooldown: 120 seconds Enter a berserker rage which raises several attributes for 20 seconds. Critical Hit Chance: 10% |