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- Primary
- Secondary
- Defensive
- Terror
- Decay
- Voodoo
23 Entries | ||
Primary | Proc Rate per Hit/Tick | |
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Poison Dart This is a Signature spell. Signature spells are free to cast. Shoot a deadly Poison Dart that deals 185% weapon damage as Poison and an additional 40% weapon damage as Poison over 2 seconds. |
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Corpse Spiders This is a Signature spell. Signature spells are free to cast. Throw a jar with 4 spiders that attack nearby enemies for a total of 576% weapon damage as Physical before dying. |
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Plague of Toads This is a Signature spell. Signature spells are free to cast. Release a handful of toads that deal 190% weapon damage as Poison to enemies they come in contact with. |
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Firebomb This is a Signature spell. Signature spells are free to cast. Lob an explosive skull that deals 155% weapon damage as Fire to all enemies within 8 yards. |
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Secondary | Proc Rate per Hit/Tick | |
Grasp of the Dead Cost: 150 Mana Ghoulish hands reach out from the ground, slowing enemy movement by 60% and dealing 760% weapon damage as Physical over 8 seconds. |
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Firebats Cost: 125 Mana Call forth a swarm of fiery bats to burn enemies in front of you for 475% weapon damage as Fire. |
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Haunt Cost: 50 Mana Haunt an enemy with a spirit, dealing 4000% weapon damage as Cold over 12 seconds. If the enemy dies, the spirit will haunt another nearby enemy. An enemy can only be affected by one Haunt at a time. |
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Locust Swarm Cost: 300 Mana Unleash a plague of locusts that swarms an enemy, dealing 1040% weapon damage as Poison over 8 seconds. The locusts will jump to additional nearby enemies. |
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Defensive | Proc Rate per Hit/Tick | |
Summon Zombie Dogs Cooldown: 45 seconds Summon 3 Zombie Dogs from the depths to fight by your side. Each dog deals 120% of your weapon damage as Physical per hit. |
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Horrify Cooldown: 10 seconds Don a spectral mask that horrifies all enemies within 18 yards, causing them to tremor in Fear and be Immobilized for 3 seconds. |
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Spirit Walk Cooldown: 10 seconds Leave your physical body and enter the spirit realm for 2 seconds. While in the spirit realm, your movement is unhindered. This ability does not start its cooldown until after its effects expire. |
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Hex Cooldown: 15 seconds Summon a Fetish Shaman for 12 seconds that will hex groups of enemies into chickens. Hexed enemies are unable to perform offensive actions and take 15% additional damage. |
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Terror | Proc Rate per Hit/Tick | |
Soul Harvest Cooldown: 12 seconds Feed on the life force of enemies within 18 yards. Gain 3% Intelligence for 30 seconds for each affected enemy. This effect stacks up to 5 times. |
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Sacrifice Banish one of your active Zombie Dogs causing it to explode, dealing 1090% of your weapon damage as Physical to all enemies within 12 yards. |
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Mass Confusion Cooldown: 60 seconds Incite paranoia in enemies, confusing them and causing some to be Charmed and fight for you for 12 seconds. |
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Decay | Proc Rate per Hit/Tick | |
Zombie Charger Cost: 150 Mana Call forth a reckless, suicidal zombie that deals 560% weapon damage as Poison to all enemies in its path before decomposing. |
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Spirit Barrage Cost: 100 Mana Bombard an enemy with 4 spirit bolts that deal a total of 600% weapon damage as Cold. |
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Acid Cloud Cost: 175 Mana Cause acid to rain down, dealing an initial 300% weapon damage as Poison, followed by 360% weapon damage as Poison over 3 seconds to enemies who remain in the area. |
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Wall of Death Cooldown: 8 seconds Raise a wall of zombies 28 yards wide from the ground that blocks enemies and attacks them for 1200% weapon damage as Physical over 6 seconds. |
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Piranhas Cost: 250 Mana Summons a pool of deadly piranhas that deals 400% weapon damage as Poison over 8 seconds. Affected enemies will also take 15% increased damage. |
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Voodoo | Proc Rate per Hit/Tick | |
Gargantuan Cooldown: 60 seconds Summon a Gargantuan zombie to fight for you. The Gargantuan attacks for 450% of your weapon damage as Physical. |
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Big Bad Voodoo Cooldown: 120 seconds Conjure a Fetish that begins a ritual dance that increases the attack speed and movement speed of all nearby allies by 20% for 20 seconds. |
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Fetish Army Cooldown: 120 seconds Summon an army of 5 dagger-wielding Fetishes to fight by your side for 20 seconds. The Fetishes attack for 180% of your weapon damage as Physical. |